Well, almost everyone. User mini profile. Guest Status: Offline. By jlb - Sat Dec 10, am. She cannot die here. I don't see it as Hawke convincing Merrill of anything here..
Hawke can make suggestions on what she should do afterwards study Dalish history and helping the alienage are two possibilities for both friend and rival. I don't care about spoilers If you don't give her the Arulin'holm, you're siding with the woman who backed out of her deal to give Merrill the tool and Merrill rightfully hates you for it. If you give it to her, you're recognizing that Merrill did the task and Marethari backed out of her deal, and that Merrill is deserving of the mirror.
At least that's how I've always seen it. Both games have given lots of information to prove that there is no danger from the Eluvians. So -- were I you -- I'd give her the Arulin'holm. This can be difficult to spot, let alone identify as wrong or 'wrong' , especially if one grew up in a culture emphasizing individual responsibility and individual rights, but there may be more to it than just impatiently chafing under Marethari's rules and direction.
I suspect the Dalish don't condemn blood magic and deals with demons as strongly as the Chantry does, but I'm pretty sure they do condemn them with some considerable strength. Perhaps I'm trying too hard to come up with a single coherent holistic diagnosis of her issues. Or perhaps I'm annoyed that a kind, meek, mellow person would do something as inconsistent with this profile as relativizing morality especially putting good and evil on a footing below expediency, interests or desire.
I'm sure she must be reminding me of an ex or something, though I can't put my hand on it. Anyway, yeah, just simply giving her the magic knife doesn't feel like my Hawke. In A New Path, I guess there should be appropriate dialogue options to just go with her without expressing enthusiasm. You're right in pointing out that the spirit or 'spirit' needs investigating and dealing with, and that's like top 1 concern.
On the other hand, I don't think my Hawke would allow Merrill to perform a summoning in his presence. Well, perhaps a summoning for interrogation which is most probably not inherently evil but not a deal. Just to clarify, my Hawke puts faith in in Merrill as a mage, researcher, even keeper, even… person, just zero faith in the proposition that turning to demons beyond interrogating or blood magic beyond using one's own HP for mana with zero demonic involvement is acceptable.
And yeah, I've already got Inquisition and am looking forward to playing it. The way I see it people generally tend to either be rebellious or conformists by nature I'm speaking more of tendencies, since various idiosyncrasies would make it difficult to predict how someone would actually react in a case-by-case basis. Merrill definitely has rebellious tendencies which is why rivalry keeps her going but not to the point of being contrary.
She is able to find joy and meaning in simple things like taking a walk and ending up in some noble's flower garden or hanging out with friends Isabella and Varric. She is also a genuinely kind person you can gain a lot of friendship points for her just by doing kind things. In a nutshell, she's a very anti-modern person in that she sees no need to advertise herself. The thing is she's extraordinarily smart and talented not only in theoretical topics but practical ones, like coming up with contingency plans and the Dalish expect her to live up to her talents.
Mentally, I suppose, she has learned to accept this and has dedicated her life to serving her people but due to her rebellious nature her service comes with a caveat - she does it on her own terms. She's aware of social propriety and conversation concepts like sarcasm, but like how a child who learned their words through reading doesn't know the proper way to actually say these words, she doesn't know how to properly use these concepts.
As far as she's concerned she's in the right because of all the work she's done. Result - caveat activated. Result - cue getting kicked out by her people.
And that's when you meet her. Cast out by the people she has sworn to save, in a line of work where emotional instability can potentially get her killed or worse, possessed , and relocated to an alien haha place.
She's lonely and perhaps most dangerously she's desperate for approval among peers. Rivalry gives you Outcast, which is basically Hawke enforcing her rebellious nature for good or ill. I can see how the lack of any option that sheds more light into her research would be extremely frustrating but there's a very good reason for that revealed in due time.
I can also see how it's frustrating that when dealing with Merrill you're not supposed to play hero but support character. Last edited: Oct 12, Paracelsi , Oct 12, You now know that Merrill was right regarding demons and spirits, and that her self-cultivated insights about the fade, the blight and the eluvian were more or less correct - I'd even say that Merrill is neck-and-neck with Morrigan regarding several topics.
You now have the insight you badly wanted when you were playing DA How does it change things? Now that we can discuss the issue candidly without spoiling DA:I plotlines, I can also reveal my insight into Merrill's personality. The thing that really marks the character for me is how she is basically the textbook example of a second generation immigrant.
In my middle-high school years my family traveled a lot so I attended the same school as a lot of people who were second generation immigrants. I guess some people think these kids were living a charmed life, especially if their parents were refugees or came from poverty, but after living with that kind of psychological strain for a decade or so I'm sure many of the kids didn't see it that way.
Vetoing everything they do doesn't help either because it just makes them even more rebellious, and based on personal experience that never ends well and something always ends up breaking.
While it's true that their eagerness to please resembles arrogance or even a sense of entitlement, the thing is that these kids genuinely seemed happy just doing simple, broke kids-kind of stuff like hanging out at a friend's house or making a day out of wandering aimlessly with people they consider close friends.
Merrill is an elf who has never really felt at home among her people. She's smart, she's kind even to outsiders, uncharacteristically so for a Dalish and she asks too many questions. She's also seen her share of hardship, tragedy and loss. She knows more about Dalish histories than the most Dalish themselves given how she was once a Keeper's second, she was in Ferelden during the fifth blight her clan was in the area , and she's even had firsthand experience with the taint her friend is actually the Dalish Hero of Ferelden if you pick the Dalish background and a regular Grey Warden otherwise.
And now she finds herself a pariah in a strange land. Last edited: Jun 10, Paracelsi , Jun 5, You must log in or sign up to reply here. Yeah, the best you can hope for as far as her future is being completely exiled from her clan, but at least able to rely on Hawke and most of the others as friends "Well, you know what they say: when life gives you lemons Yeah I was like wtf?
I romanced her and she herself decided to just break the Eluvian and I though end her fascination with it. Then Act 3 rolls around and I get the "A new path" quest and she's like yeah I need to finish this for my people.
Luckily I avoided having to slaughter her entire clan but man I wish there was a way to save the Keeper and there was because of Connor in DA O and because she willingly accepted the demon. Tbh I saw it coming because I invited her to move in and she waited a while to do so after agreeing and even after moving in I found out she still returned again and again but i kept wanting my Hawke to set her straight again.
Looking through the wiki, apparently Merrill destroying the mirror is a bug. That scene is only supposed to happen after her Act III companion quest. That's kinda a significant story bug, Bioware.
End Spoilers. More topics from this board Equip elemental damage best? Warrior, rogue or mage? General 4 Answers What happens if you read all of the evil tomes? Yet she stood by her cause, supported by Hawke who had been there with her through every step of this difficult path. All of this is my fault. She punishes herself for only doing good. All the words, all the insults, that she once rightfully dismissed, are now sinking in deep.
They were right all along and she was oh, so very wrong, she now believes. She thinks she is a monster, an idiot. This is abuse. I have no other word to describe what the rivalry path does to Merrill, romance or not. To rivalmance Merrill is to overlook everything about her character, everything that makes her so wonderful.
Merrill, the only one who argued to spare Anders because she was willing to see reason where others could only listen to their rage, is not a child. Merrill is a strong, beautiful, and brave character, who deserves the world, but gets so little of it.
And romancing her on a friendship path is not unrealistic, complacent, or irreponsible. Hawke is not her parent. They are not there to scold her and decide what they think is right for her, not having lived her life or known what she had gone through and her reasons to do what she does.
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